Tuesday, December 12, 2006

BrainMeld - Bridging The Gap Between Gaming and Education

BrainMeld - Bridging The Gap Between Gaming and Education

Here's a relatively new community that is experimenting with gaming in the classroom. Some very interesting things are being done with high quality games. Remember Edith Hamilton's Mythology? For some reason, my daughter hated it. My kids used the same book I had in high school.

One teacher is tackling this headon, using "The Age of Mythology" game in her 9th grade English class. Her teaching guide is available on the BrainMeld website, as are others. The students are engaged, and they begin to learn not just the mythology, but the logos of the time-- how the structure of society changed as their perceptions of the gods evolved.

This gaming and education is a fascinating concept....